Your game already has a page here. You just did not write it.
Someone imported it. Someone scored it. Someone shelved it. Claiming the page hands all of that — and all of them — to you.
Type the title.
Live covers from the Moymo catalogue
What claiming a page gets you
Five things that exist today. Nothing on this list is a plan.
The page is yours to set
Banner, background, accent colour, trailer, links. Saved the instant you press save.
Devlogs where the players are
Post an update and it reaches everyone who already shelved the game.
Numbers about people
Who added it, how the scores really spread, what the newest reviews say.
A mark that means one thing
A person checked you are who you said. It sits beside your studio on every game you own.
A reply under the review
You answer where the review is, as the developer, in front of everyone reading it.
Take the page over
Sign in and apply
Studios already here
Every studio that has proved a game here is theirs.
What Moymo is not offering you
Every other developer page in this category opens with revenue. This one cannot.
- No ad revenueNo ads run on games, so there is no share to give.
- No payouts, no storeMoymo never sells your game or handles a transaction.
- No SDK, nothing to portNo build, no integration, no binary to approve.
- No promise of reachThe catalogue is small. What it has is people who keep records.
Who is allowed to change what
The catalogue is shared, so owning a page is not the same as owning the record.
Yours, instantly
- Banner
- Background
- Accent colour
- Trailer
- Developer note
- Links
- Screenshots
- Devlogs
Never queues, and a provider sync cannot wipe it.
You propose, a moderator approves
- Title
- Summary
- Description
- Release date
- Age rating
- Cover
- Hero art
Unless the game arrived through your own submission — then you write them directly.
Nobody, through this system
- Scores
- Ratings
- Reviews
- Tag votes
- The URL slug
They belong to the players who wrote them. That is what makes them worth reading.
How it works
Four steps. The only slow one is the one with a person in it.
Apply
The game, the studio, and how we can tell it is yours. Ten minutes.
A person reads it
Usually a few days, and you are told what is holding it up.
The game is attached
Already in the catalogue, or created from what you sent.
The page is yours
Presentation, media, updates, stats, and a team you can bring in.
This works
- A store page you control, with a short phrase we give you placed on it.
- A post from the game's own account, or the studio's, naming this Moymo account.
- A message from the studio's domain, or a page on that domain that names you.
- A credit in the game, a commit in a public repository, a press kit with your name.
This does not
- A screenshot of any of the above. It proves you own a screenshot.
- The store page and nothing else. Anybody can send that link.
- “I made it, trust me.” The reviewer would like to and is not allowed to.
Publishers, porting studios and community managers are welcome — say which one you are and who you are acting for.
Honest answers
Including the ones that might talk you out of it.
How long does a review take?
Usually a few days. There is no queue-jumping and no paid tier that buys speed. If your evidence needs a reply from you, it takes as long as that reply takes.
What happens if I am rejected?
You get the reviewer’s reason in writing — the system refuses to record a rejection without one — plus what to change and the date you can apply again. It is about the evidence far more often than about the game.
Why is there a wait before re-applying?
Because the commonest second application is the first one sent again unchanged. The wait exists so the second one is actually different.
Can I claim a game I did not make?
No. Ownership is decided by evidence, not by who asked first, and a false claim costs the account rather than just the claim. If you publish, port or represent a game somebody else wrote, say so — that is a different application and it is allowed.
My game is not in the catalogue at all.
Then the application brings it. Approving it creates the catalogue entry and hands it straight to you, and you write its description directly instead of proposing changes to it.
Can I remove a bad review, or change my score?
No, and neither can anyone here. Scores and reviews belong to the people who wrote them. You can reply to one, and a reply from a verified developer does get read.
Does any of this cost money?
No. No fee, no revenue share, no premium tier, and nothing you can buy that changes where a game ranks. If that ever changes it will be on this page before it is anywhere else.
Can I stop?
Yes. Hand the page back and the game carries on as an ordinary catalogue entry — the scores and reviews were never yours to take, and the presentation you wrote comes off with you if you want it to.
Take the page over
Ten minutes, one human reviewer, and a game page that finally says what you would have said.
Sign in and apply




































